
- PROJECT ZOMBOID MAPSED HOW TO
- PROJECT ZOMBOID MAPSED INSTALL
- PROJECT ZOMBOID MAPSED MOD
- PROJECT ZOMBOID MAPSED CODE
- PROJECT ZOMBOID MAPSED ZIP
You may also encounter the odd military vehicles in some obscure areas(requires Filibuster's Used Car Mod) Yes, specialized vehicle spawning has been set for some locations such as the fire station, hospital etc. You may want to check locked containers, but there are no hidden rooms within buildings.so no need to sledgehammer every wall! There are quite a few hidden gems scattered throughout the map to help players and find rare loot, so take your time and explore everything. I have tried to provide as many visual clues as possible to each building's purpose and potential loot. medical supplies in doctor's office, clothes in fashion stores). What kind of loot would I expect to find in buildings?Īll buildings have themed loot meaning you will (likely) find loot specific to the location (e.g. This includes foraging, vehicle spawning and zombie themed spawning (e.g. Yes, I have taken great care to replicate and include all necessary zones you would expect on the vanilla map.
PROJECT ZOMBOID MAPSED MOD
Once the mod is enabled, the 'Salt Ridge Map' item has a chance of spawning in gas stations and other similar locations to existing vanilla town maps.ĭoes the map have foraging and other necessary zones?
PROJECT ZOMBOID MAPSED INSTALL
Yes, but you need to install this item as a separate add-on mod (link above). Is an ingame map (lootmap) available for the new town of Salt Ridge? The Dixie Highway remains the same but has received new road markings and a new stop-light intersection. The exception is the new town of Salt Ridge that includes a new road network requiring some tweaking to connect and align things neatly. Likewise existing roads and vehicle spawn areas remain unmodified.

The map overrides existing map cells but does not remove or modify existing buildings in those cells (actually I lie, one new light switch has been added to the east side of the Gigamart to help players using generators on the 2nd level roof!). Too many to list or spoil here but some notable ones include: hospital, fire station, apartment complex, trailer park, cinema, themed eateries, small shopping center, public library, supermarket, community center, junkyard and military surplus store.to name a few!ĭoes it modify/override existing West Point areas? Oh, and there are diagonal roads already in the vanilla game I expect that other colours of diagonal road are possible it really comes down to having the right tileset.What are some of the new buildings this mod adds? The roads in my above example are not straight, likely not the right width, though having a proper layout and somewhat proper proportion is a nice base to work off of. I am going to be playing around with a few ways of capturing the image, putting it into an editing program, and being able to modify it to prep for use as a terrain map. I am looking into other work arounds as it would be best to rotate right through the map.With the example map I used the tools within GIMP to rotate the image, though the roads are not straight and would need a lot of touch ups. I was unable to fine a way to rotate the road map within Google Maps, there is a way though it is only for the 45degree angle satellite imagery. This mod can be added to and extended by anyone in the community, but credit must be given to the original author within the files of the mod - and posted alongside the mod wherever it roams.
PROJECT ZOMBOID MAPSED CODE
I used the code sample from Googles API documentation as the base page I used the following site to create a "style" for a map Fixed issue where labels were shown for bodies of water
PROJECT ZOMBOID MAPSED ZIP
Adjusted download to make it a zip download, instead of HTML hosted on dropbox Changed default zoom level to show world map Adjusted CSS for custom buttons to make them more shiny Added buttons for changing base colour between dark grass, dirt, and sand


The Roads will be too thick at higher zoom levels, needs to be a specific zoom level.Anti aliasing will affect the edges of everything.Ability to "pan" the image a set number of pixels, North, East, West, and South.Button to switch the base colour between different types.Map colours use Zomboid Terrain Palette.Button to set zoom level to optimal zoom.
PROJECT ZOMBOID MAPSED HOW TO
I will not be providing a guide on how to convert for use with the Zomboid map editor unfortunately because of this. This map is only to be used as a reference. I whipped this up today and is by no means any where near usable as of yet and have no clue what I am doing.Īfter looking into the terms of service information on the Google maps website I am unable to have any way of copying, saving, or downloading of any of the map data. I found a way of rendering the Google Maps data using colours needed by the WorldEd. I was playing around with ways of making a terrain map from Google Maps.
